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	<title>Comments on: Talking with Windows Mobile at CntrStg</title>
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	<link>http://www.mobilejaw.com/articles/2009/01/talking-with-windows-mobile-at-cntrstg/</link>
	<description>Mobile Jaw</description>
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		<title>By: Charles</title>
		<link>http://www.mobilejaw.com/articles/2009/01/talking-with-windows-mobile-at-cntrstg/comment-page-1/#comment-107</link>
		<dc:creator>Charles</dc:creator>
		<pubDate>Mon, 26 Jan 2009 16:43:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobilejaw.com/articles/2009/01/talking-with-windows-mobile-at-cntrstg/#comment-107</guid>
		<description>You didn&#039;t fumble it at all! I just wanted to add a couple points to a very interesting article.</description>
		<content:encoded><![CDATA[<p>You didn&#8217;t fumble it at all! I just wanted to add a couple points to a very interesting article.</p>
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		<title>By: Mike Temporale</title>
		<link>http://www.mobilejaw.com/articles/2009/01/talking-with-windows-mobile-at-cntrstg/comment-page-1/#comment-106</link>
		<dc:creator>Mike Temporale</dc:creator>
		<pubDate>Mon, 26 Jan 2009 14:19:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobilejaw.com/articles/2009/01/talking-with-windows-mobile-at-cntrstg/#comment-106</guid>
		<description>@Charles - That&#039;s the exact point I was trying to make. Apple has complete control from start to finish, while Microsoft has limited control. I just fumbled it in the delivery. ;) 

Thanks for the tip on Kinoma Play - looks very cool.  I&#039;ll have to give it a try. :)</description>
		<content:encoded><![CDATA[<p>@Charles &#8211; That&#8217;s the exact point I was trying to make. Apple has complete control from start to finish, while Microsoft has limited control. I just fumbled it in the delivery. <img src='http://www.mobilejaw.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  </p>
<p>Thanks for the tip on Kinoma Play &#8211; looks very cool.  I&#8217;ll have to give it a try. <img src='http://www.mobilejaw.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Charles</title>
		<link>http://www.mobilejaw.com/articles/2009/01/talking-with-windows-mobile-at-cntrstg/comment-page-1/#comment-105</link>
		<dc:creator>Charles</dc:creator>
		<pubDate>Sun, 25 Jan 2009 21:41:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobilejaw.com/articles/2009/01/talking-with-windows-mobile-at-cntrstg/#comment-105</guid>
		<description>&quot;Apple has shown that by controlling the device and the OS, they can better market the product to consumers and create that iconic device.&quot;

The OS underlying the iPhone doesn&#039;t matter to users -- it could just as easily be Linux. It&#039;d be more accurate to say that &quot;Apple has shown that by COMPLETELY controlling the device and the USER EXPERIENCE, they&#039;ve created a better device that&#039;s more marketable to consumers.&quot;

The key is that when you buy an iPhone, you know what the user experience is going to be (1) very nice and (2) consistent -- &quot;any color as long as its black&quot;, with all the benefits and drawbacks of a single-vendor solution.

That&#039;s enough to Apple to earn a very healthy marketshare early on (until the rest of the industry gets its act together), and hold onto a profitable marketshare in the long run.

Apps like Kinoma Play show that Windows Mobile can support apps that out-cool the iPhone. If Microsoft can pull together an appealing, coherent user experience on top of the OS (as they are with Windos 7) and make vendor-specific &quot;shells&quot; like TouchSLO obsolete, there&#039;s no reason the Windows Mobile ecosystem shouldn&#039;t grow like gangbusters.</description>
		<content:encoded><![CDATA[<p>&#8220;Apple has shown that by controlling the device and the OS, they can better market the product to consumers and create that iconic device.&#8221;</p>
<p>The OS underlying the iPhone doesn&#8217;t matter to users &#8212; it could just as easily be Linux. It&#8217;d be more accurate to say that &#8220;Apple has shown that by COMPLETELY controlling the device and the USER EXPERIENCE, they&#8217;ve created a better device that&#8217;s more marketable to consumers.&#8221;</p>
<p>The key is that when you buy an iPhone, you know what the user experience is going to be (1) very nice and (2) consistent &#8212; &#8220;any color as long as its black&#8221;, with all the benefits and drawbacks of a single-vendor solution.</p>
<p>That&#8217;s enough to Apple to earn a very healthy marketshare early on (until the rest of the industry gets its act together), and hold onto a profitable marketshare in the long run.</p>
<p>Apps like Kinoma Play show that Windows Mobile can support apps that out-cool the iPhone. If Microsoft can pull together an appealing, coherent user experience on top of the OS (as they are with Windos 7) and make vendor-specific &#8220;shells&#8221; like TouchSLO obsolete, there&#8217;s no reason the Windows Mobile ecosystem shouldn&#8217;t grow like gangbusters.</p>
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