Setting up Windows Mobile Device Emulator
When you’re developing for Windows Mobile, you need to think about the various flavors and screen sizes that the platform is available on. If you’re not able to stock each of the possible configurations for testing, then you might want to consider using an emulator. By installing the standalone device emulator, you can easily test your application across various flavors of Windows Mobile without the large investment in purchasing devices.
For many, the issue with emulators is how to get your data or application on to it. So I thought I would run through installing emulators as well as how to copy your applications to the emulator. Before we begin, you’ll need to download the following things:
- Microsoft Device Emulator 3.0 – Standalone Release (Download here)
- Windows Mobile Emulator Images – Pick any 1 or all of the following:
- 6.5 Standard and Professional (Download here)
- 6.1 Standard and Professional (Download here)
- 6.0 Standard / Professional (Download here)
- 5.0 Smartphone (Download here) / Pocket PC (Download here)
Once you have the emulator and all the images downloaded we can begin the installation. The first thing you need to do, is install the device emulator. Once that’s installed, you can move along to installing the emulator images that you want to use. I have found that installing 6.5 over 6.1 tends to break the emulator image. This can be fixed by running repair on the 6.1 image. If you’re only installing 6.5 images then you don’t have to worry about that.





